I am a postdoctoral researcher primarily focusing my research on children’s gaming, metagaming, learning, and media consumption. Additionally, my research delves into the datafication of society and explores effective methods for teaching artificial intelligence concepts to children.
Research groups
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DigiErko - Learning and Teaching in Digital Envir… 01.11.2017 -
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Escape game pedagogy - Sm4rt LOC 01.01.2020 -
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TOTY 17.08.2023 -
Projects
Publications
45/45 items-
A No-Code AI Education Tool for Learning AI in K-12 by Making Machine Learning-Driven Apps
Pope, Nicolas; Vartiainen, Henriikka; Kahila, Juho; Laru, Jari; Tedre, Matti. Teoksessa: Altinay, Zehra; Chang, Maiga; Kuo, Rita; Tlili, Ahmed(toim.) , 2024. Proceedings: 2024 IEEE International Conference on Advanced Learning Technologies, ICALT 2024. s. 105-109. IEEE A4 Conference proceedings -
An Educational Tool for Learning about Social Media Tracking, Profiling, and Recommendation
Pope, Nicolas; Kahila, Juho; Laru, Jari; Vartiainen, Henriikka; Roos, Teemu; Tedre, Matti. Teoksessa: Altinay, Zehra; Chang, Maiga; Kuo, Rita; Tlili, Ahmed(toim.) , 2024. Proceedings: 2024 IEEE International Conference on Advanced Learning Technologies, ICALT 2024. s. 110-112. IEEE A4 Conference proceedings -
Can ChatGPT Match Experts? Comparing input for Serious Game Development
Tyni, Janne; Turunen, Aatu; Bednarik, Roman; Kahila, Juho; Tedre, Matti. 2024. International journal of serious games. 11: 87-106 A1 Journal article (refereed), original research -
ChatGPT and imaginaries of the future of education: insights of Finnish teacher educators
Vartiainen, Henriikka; Valtonen, Teemu; Kahila, Juho; Tedre, Matti. 2024. Information and learning sciences. [Epub ahead of print 13 August 2024]: 1-16 A1 Journal article (refereed), original research -
Enhancing Understanding of Data Traces and Profiling Among K-9 Students Through an Interactive Classroom Game
Kahila, Juho; Vartiainen, Henriikka; Arkko, Eetu; Lin, Anssi; Pope, Nicolas; Tedre, Matti. Teoksessa: Michaeli, Tilman; Sentance, Sue; Bergner, Nadine(toim.) , 2024. WiPSCE '24: Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research. s. 1-9. ACM A4 Conference proceedings -
Enhancing children’s understanding of algorithmic biases in and with text-to-image generative AI
Vartiainen, Henriikka; Kahila, Juho; Tedre, Matti; López-Pernas, Sonsoles; Pope, Nicolas. 2024. New media and society. [Epub ahead of print 18 May 2024]: 1-27 A1 Journal article (refereed), original research -
Exploring the Dynamics of Scaffolding in K-12 ML/AI Education: Insights from a Machine Learning Workshop
Jormanainen, Ilkka; Vartiainen, Henriikka; Kahila, Juho; Tedre, Matti. Teoksessa: Altinay, Zehra; Chang, Maiga; Kuo, Rita; Tlili, Ahmed(toim.) , 2024. Proceedings: 2024 IEEE International Conference on Advanced Learning Technologies, ICALT 2024. s. 210-212. IEEE A4 Conference proceedings -
Finland: Innovating AI learning. Juho Kahila provides a glimpse into Finland´s Generation AI project
Kahila, Juho. 2024. Hello World. 23: 46-47 D1 Article in a trade journal -
How we taught AI concepts, workflows, and ethics to 200 schoolchildren
Kahila, Juho; Arkko, Eetu; Lin, Anssi. 2024. ACM abstract -
Pedagogical framework for cultivating children's data agency and creative abilities in the age of AI
Kahila, Juho; Vartiainen, Henriikka; Tedre, Matti; Arkko, Eetu; Lin, Anssi; Pope, Nicolas; Jormanainen, Ilkka; Valtonen, Teemu. 2024. Informatics in education. 23: 323-360 A1 Journal article (refereed), original research