I am a postdoctoral researcher primarily focusing my research on children’s gaming, metagaming, learning, and media consumption. Additionally, my research delves into the datafication of society and explores effective methods for teaching artificial intelligence concepts to children.
Research groups
-
DigiErko - Learning and Teaching in Digital Envir… 01.11.2017 -
-
Escape game pedagogy - Sm4rt LOC 01.01.2020 -
-
TOTY 17.08.2023 -
Projects
Publications
36/36 items-
Finland: Innovating AI learning. Juho Kahila provides a glimpse into Finland´s Generation AI project
Kahila, Juho. 2024. Hello World. 23: 46-47 -
Pedagogical framework for cultivating children's data agency and creative abilities in the age of AI
Kahila, Juho; Vartiainen, Henriikka; Tedre, Matti; Arkko, Eetu; Lin, Anssi; Pope, Nicolas; Jormanainen, Ilkka; Valtonen, Teemu. 2024. Informatics in education. [Epub ahead of print 26 Jan 2024]: 1-42 -
A Typology of Metagamers: Identifying Player Types Based on Beyond the Game Activities
Kahila, Juho; Valtonen, Teemu; López-Pernas, Sonsoles; Saqr, Mohammed; Vartiainen, Henriikka; Kahila, Sanni; Tedre, Matti. 2023. Games and culture: a journal of interactive media. [Epub ahead of print 1 Aug 2023]: 1-21 -
Digitaalinen pelaaminen ja metapeliaktiviteetit tarjoavat mahdollisuuksia informaaliin oppimiseen
Kahila, Juho. 2023. Pelitutkimuksen vuosikirja. 2023: 133-138 -
Exploration on how co-designing with AI facilitates critical evaluation of ethics of AI in craft education
Tedre, Matti; Kahila, Juho; Vartiainen, Henriikka. Teoksessa: Langran, Elizabeth; Christensen, Paula; Sanson, Jarrod(toim.) , 2023. Proceedings of Society for Information Technology & Teacher Education International Conference. s. 2289-2296. Association for the advancement of computing in education -
Generation AI: AI Education for the Security Mindset (GenAI)
Kahila, Juho; Jormanainen, Ilkka; Pope, Nicolas; Vartiainen, Henriikka; Tedre, Matti. 2023. Association for the advancement of computing in education -
Generation AI: Participatory Machine Learning Co-Design Projects with K-9 Students in Finland
Tedre, Matti; Mäkitalo, Kati; Vartiainen, Henriikka; Kahila, Juho; Laru, Jari; Iwata, Megumi. 2023. Annual Conference on Innovation & Technology in Computer Science Education -
Interprofessional practicum in the context of Finnish early childhood education and care
Kahila, Sanni; Kuutti, Tiina; Kahila, Juho; Sajaniemi, Nina. 2023. Journal of early childhood education research. 12: 89-118 -
Learning Machine Learning in K–12
Jormanainen, Ilkka; Tedre, Matti; Vartiainen, Henriikka; Valtonen, Teemu; Toivonen, Tapani; Kahila, Juho. Teoksessa: Sentance, Sue; Barendsen, Erik; Howard, Nicol R; Schulte, Carsten(toim.) , 2023. Computer Science Education: Perspectives on Teaching and Learning in School. s. 69-82. Bloomsbury academic -
Mapping students’ temporal pathways in a computational thinking escape room
Vartiainen, Henriikka; López-Pernas, Sonsoles; Saqr, Mohammed; Kahila, Juho; Parkki, Tuomo; Tedre, Matti; Valtonen, Teemu. Teoksessa: Hirsto; Laura; López-Pernas, Sonsoles; Saqr, Mohammed; Sointu, Erkko; Valtonen, Teemu; Väisänen, Sanna(toim.) , 2023. FLAIEC 2022 : Finnish Learning Analytics and Artificial Intelligence in Education Conference 2022. Proceedings of the 1st Finnish Learning Analytics and Artificial Intelligence in Education Conference (FLAIEC 2022). s. 77-88.