Philip Chambers
Doctoral Researcher
School of Forest Sciences, Faculty of Science, Forestry and Technology
philip.chambers@uef.fi | +358 50 430 5421
Philip is a doctoral researcher at the University of Eastern Finland’s School of Forest Sciences and a member of the Gamification Group at Tampere University.
His research focuses on understanding how gamification can be used in decision-making in forestry planning and policy contexts. He is interested in seeing if games and playful elements, as well as technology such as drones and VR, can be utilised to better engage stakeholders in participatory processes and support multi-criteria decision-making.
Research groups
Projects
Publications
5/5 items-
Consistency of video and photo surveys in measuring attractiveness of forest stands managed with varying intensities
Silvennoinen, Harri; Pikkarainen, Laura; Nakola, Heini; Koivula, Matti; Tyrväinen, Liisa; Tikkanen, Jukka; Chambers, Philip; Peltola, Heli. 2024. Silva fennica. 58: . 23030 A1 Journal article (refereed), original research -
Designing locative human-forest interactions through playful design workshops
Nummenmaa, Timo; Chambers, Philip; Thibault, Mattia; Laato, Samuli; Altarriba Bertran, Ferran; Fernández Galeote, Daniel; Buruk, Oğuz. Teoksessa: DSouza, Prajwal; Bujić, Mila; Xi, Nannan; Hamari, Juho(toim.) , 2024. Proceedings of the 8th International GamiFIN Conference. s. 110-120. A4 Conference proceedings -
Employing Gamified Crowdsourced Close-Range Sensing in the Pursuit of a Digital Twin of the Earth
Nummenmaa, Timo; Laato, Samuli; Chambers, Philip; Yrttimaa, Tuomas; Vastaranta, Mikko; Buruk, Oğuz Turan; Hamari, Juho. 2024. International journal of human-computer interaction. [Epub ahead of print 5 Jun 2024]: 1-17 A1 Journal article (refereed), original research -
Space Probe Retrieval: A LiDAR-Based Augmented Reality Game for Forest Data Collection
Uhlgren, Ville-Veikko; Laato, Samuli; Yrttimaa, Tuomas; Chambers, Philip; Vastaranta, Mikko; Nummenmaa, Timo. Teoksessa: Buruk, Oğuz ‘Oz’; Freeman, Guo; Hamari, Juho(toim.) , 2024. Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play. s. 340-345. ACM A4 Conference proceedings -
Using a location-based game to collect preference information for urban and rural forest planning
Chambers, Philip; Halla, Tuulikki; Silvennoinen, Harri; Hujala, Teppo; Tikkanen, Jukka. 2024. Landscape and urban planning. 252: A1 Journal article (refereed), original research